![]() The PC version is published by historia worldwide.Ī virtuadoll named Regret has created the world of Redo in order to save people from their past regrets by unknowingly imprisoning them in a simulation. It would reduce menuing quite a bit and make the battling and talking segments flow better.The Caligula Effect 2 is a turn-based role-playing video game developed by historia, and published by FuRyu in Japan and NIS America in the west. This would greatly help the game as quality of life options. Conversation having preselected the first option by default would also be helpful, instead of pressing a button to make the selection menu during conversation active. This applies to Save, Teleport menu, Main Menu and Travel menu, but not during selecting a conversation or battle menu options, the options you are using the most during gameplay. Lastly if you have cursor at the top, pressing up would go to the very bottom and vice versa). ![]() Currently there is no sorting option at all, meaning if you get a skill, then it will stay on the very bottom and you have to menu to that skill every time.īeing able to use the mouse in menus, instead of only keyboard/gamepad Please add "menu memory" option (that you can toggle on and off) to battles (selection stays on last selected skill) that would persist between battles.Ĭurrently, you have to menu to a skill every turn and it gets a bit annoying to do that every time.Ĭursor memory in menu selections would also be helpful, though it is not as big of an issue as in battles.Ī manual sorting option for skills in battle menu would also be very much appreciated. ![]()
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